AF
ArcadeForge
Make. Play. Rally.

Ship levels in hours. Crowdplay in minutes.

ArcadeForge compresses iteration into joyful loops: prototype, test with friends, publish a festival jam. Lightweight tools, multiplayer hooks, and a community feed speed every step.

Live jams this week
Friday Night Arcade — 6 PM UTC
Top microgame
Bloom Runner — community pick
ArcadeForge hero — neon multiplayer lobby screenshot

Tools tuned for fast flow

Editor, physics sandbox, social hooks and one-click builds so your idea reaches players before you forget it.

Prototype
Snap modules, run tests
Drag-and-drop systems let you assemble a playable loop in minutes. Presets accelerate iteration.
Playtest
Invite, spectate, tweak
Synchronized sessions with low-latency state sharing and instant rollback for rapid feedback.
Publish
One-click festival
Ship to a public feed or private invite list. Tiny builds mean minimal friction for players.

From idea to crowdplay — four steps

  1. 1. Sketch — Start in a template or blank canvas and wire a tiny loop.
  2. 2. Run — Invite testers, record metrics, tweak parameters live.
  3. 3. Rally — Create a mini-event with leaderboards and modifiers.
  4. 4. Ship — Publish a micro-release and collect reactions instantly.
HUD
Realtime telemetry
Frame rates, event counts, player heatmaps.
LIVE

Ready to ship a jam? We’ll handle the heavy lifting.

Launch a tournament, configure matchmaking, and let players cluster around short, repeatable loops that stick.

Voices from jam night

Mikaela R.
Indie dev

"We launched a prototype and had a playable build with leaderboards in under three hours. The feedback loop is absurdly tight."

Devon L.
Community host

"Players keep returning to micro-tournaments. It’s lightweight, social, and we can tweak rules mid-run."

FAQ

How much does it cost?
Starter plan is free. Paid tiers unlock analytics, private servers, and white-label tools.
Can I host my own builds?
Yes. Exportable builds and self-hosted runtime are available for enterprise customers.

Get in touch

Questions, partnerships, or festival requests — tell us about your project.

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